Re: [PATCH 2/3] implement some resilience against pack corruptions

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Nicolas Pitre <nico@xxxxxxx> wrote:
> We should be able to fall back to loose objects or alternative packs when
> a pack becomes corrupted.  This is especially true when an object exists
> in one pack only as a delta but its base object is corrupted.  Currently
> there is no way to retrieve the former object even if the later is
> available in another pack or loose.

Dang, nice timing Nico.  We were bitten by something like this at
day-job a couple of weeks back.  Adding this sort of support went
onto my internal todo-list.  I'm glad you beat me to it.  :)
 
> Yes I've been bitten by the corruption described above...

But sorry to hear about this.

As usual for your patches, the implementation looks quite sane.
Thanks for taking care of it.
 
-- 
Shawn.
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