On 2008-02-12 16:42:46 +0000, Catalin Marinas wrote: > The background of this discussion is to have two or more StGIT > repositories and keep them in sync. An idea is to share the exported > patches directory and automatically synchronise them between various > repositories (we already have a 'stg sync' command which I use for > this kind of things but it's not automated). > > Yet another idea is to add some metadata to each commit log, > something like a unique id so that one can recreate the stack with > only a GIT revision id, without knowing the base. I've been trying to come up with a good way to represent undo information, and my current plan is this: * Every time the patch stack is modified (that is, any time an StGit command modifies anything at all), a new commit is made to a log branch. Each StGit branch has one such log branch. * The tree of a log commit contains: - A "patches" subtree, with one subtree per patch, named after the patch. + Each patch tree contains an "a" and a "b" tree, and a blob with the commit details including the sha1 of the commit object we use to represent the patch. - "applied" and "unapplied" blobs. - A version stamp blob, to make it easier to extend the log format in the future if we ever need to. * The log commit has one or more parents: zero or more log commits, and the current branch head commit. This has a couple of features: * The log contains all the information necessary for resetting back to any given prior state. We might lose the commit objects of unapplied patches since they aren't reachable from the branch head, but we can recreate equivalent commit objects. - This means that one could pull a log branch from another repository and continue working on it. - It also means that all the other StGit metadata becomes redundant. * The log is able to represent any state, even "broken" states. This means that it's possible to undo "stg repair". * The log can represent nonlinear history -- that is, forks and merges in the state of the patch stack -- but, like git, says nothing about how the result of a merge is to be computed. I've started to build this, but haven't gotten very far yet. I wasn't planning to try to build patch stack merging until later, but here's how I imagine it would work: 1. All patches are popped, and set to a special "conflicting" state with three or more "a" trees: a.ours, a.theirs, a.base0, a.base1, a.base2, .... Similarly for the "b" tree and the commit details. (Of course, trivial conflicts could be sorted out automatically at this point.) 2. The merged stack base is created with a normal recursive merge. 3. When a conflicting patch is pushed, we do the following: 1. For each of .ours, .theirs, .base0, ..., create a new "b" tree just like we do when we normally push a patch. If there are conflicts, autoresolve them like merge-recursive does internally. 2. Create the single new "b" tree by making a recursive merge of all these updated "b" trees. Represent any conflicts like we usually do when pushing patches. I haven't even gotten far enough to test if this kind of merging gives sane results, but I think it might. Feedback welcome on all of this, obviously. -- Karl Hasselström, kha@xxxxxxxxxxx www.treskal.com/kalle - To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html