René Scharfe <l.s.r@xxxxxx> wrote: > Am 27.06.21 um 04:47 schrieb Eric Wong: > Anyway, it would look something like this: > > size_t word_bits = bitsizeof(odb->loose_objects_subdir_seen[0]); > size_t word_index = subdir_nr / word_bits; > size_t mask = 1 << (subdir_nr % word_bits); <snip> yeah, I missed bitsizeof :x > > --- a/object-store.h > > +++ b/object-store.h > > @@ -22,7 +22,7 @@ struct object_directory { > > * > > * Be sure to call odb_load_loose_cache() before using. > > */ > > - char loose_objects_subdir_seen[256]; > > + uint32_t loose_objects_subdir_seen[8]; /* 256 bits */ > > Perhaps DIV_ROUND_UP(256, bitsizeof(uint32_t))? The comment explains > it nicely already, though. I think I'll keep my original there... IMHO the macros obfuscate the meaning for those less familiar with our codebase (myself included :x) > > struct oid_array loose_objects_cache[256]; > > > > /* > > > > Summary: Good idea, the implementation looks correct, I stumbled > over some of the names, bitsizeof() could be used. Thanks for the review. I'll squash up the following for v2 while awaiting feedback for the rest of the series: diff --git a/object-file.c b/object-file.c index d33b84c4a4..6c397fb4f1 100644 --- a/object-file.c +++ b/object-file.c @@ -2463,16 +2463,17 @@ struct oidtree *odb_loose_cache(struct object_directory *odb, { int subdir_nr = oid->hash[0]; struct strbuf buf = STRBUF_INIT; - size_t BM_SIZE = sizeof(odb->loose_objects_subdir_seen[0]) * CHAR_BIT; + size_t word_bits = bitsizeof(odb->loose_objects_subdir_seen[0]); + size_t word_index = subdir_nr / word_bits; + size_t mask = 1 << (subdir_nr % word_bits); uint32_t *bitmap; - uint32_t bit = 1 << (subdir_nr % BM_SIZE); if (subdir_nr < 0 || - subdir_nr >= ARRAY_SIZE(odb->loose_objects_subdir_seen) * BM_SIZE) + subdir_nr >= bitsizeof(odb->loose_objects_subdir_seen)) BUG("subdir_nr out of range"); - bitmap = &odb->loose_objects_subdir_seen[subdir_nr / BM_SIZE]; - if (*bitmap & bit) + bitmap = &odb->loose_objects_subdir_seen[word_index]; + if (*bitmap & mask) return &odb->loose_objects_cache; strbuf_addstr(&buf, odb->path); @@ -2480,7 +2481,7 @@ struct oidtree *odb_loose_cache(struct object_directory *odb, append_loose_object, NULL, NULL, &odb->loose_objects_cache); - *bitmap |= bit; + *bitmap |= mask; strbuf_release(&buf); return &odb->loose_objects_cache; }