On Fri, Mar 05, 2021 at 11:15:58AM -0800, Junio C Hamano wrote: > Taylor Blau <me@xxxxxxxxxxxx> writes: > > > Loosen the guard to only stop when there aren't any packs, and let the > > rest of the code do the right thing. Add a test to ensure that this is > > the case. > > > > Noticed-by: Junio C Hamano <gitster@xxxxxxxxx> > > I do not think I "noticed" anything, though. Well, I clearly didn't notice it, so I'm happy to pass the buck to you. > > - if (geometry->pack_nr <= 1) { > > + if (!geometry->pack_nr) { > > geometry->split = geometry->pack_nr; > > return; > > } > > When pack_nr is 0, split is set to 0. Otherwise we compute the > split the usual way in the new code. Let's see the post-context of > the above code and figure out what happens when pack_nr is 1. > > [snip] > > I however wonder if it expresses the intent more clearly if you did > this upfront, instead of forcing the readers to go through the code. > > if (geometry->pack_nr <= 1) { > - geometry->split = geometry->pack_nr; > + geometry->split = 0; > return; > } > > That is, "when there is no existing packs, or just one pack, we > split at 0" Hmm. I originally wrote the patch as: if (geometry->pack_nr <= 1) { geometry->split = 0; return; } instead of only when geometry->pack_nr == 0. But I was pretty sure that the code below was doing the right thing even for geometry->pack_nr == 1, and so I decided to avoid making this non-special case "special" by returning early. I could see arguments in both directions. But I may be biased as the author, so I'd rather defer to your judgement instead. > The code that gets affected by the setting of "split" is this piece > in the caller, cmd_repack(): > > if (geometry) { > FILE *in = xfdopen(cmd.in, "w"); > for (i = 0; i < geometry->split; i++) > fprintf(in, "%s\n", pack_basename(geometry->pack[i])); > for (i = geometry->split; i < geometry->pack_nr; i++) > fprintf(in, "^%s\n", pack_basename(geometry->pack[i])); > fclose(in); > } > > When split == 0, we end up feeding no positive packs and all > negative packs, which results in nothing to pack. I wonder if we > can optimize out the spawning of the pack-object process, but that > is probalby optimizing for a wrong case. Yeah, I think the earlier optimization (avoiding repacking the contents of a single pack) is more important than not opening pack objects here. But the next patch demonstrates why we can't do this: we care about loose objects, which we may still pick up even if split == 0. Thanks, Taylor