On Wed, Nov 11, 2020 at 10:16 AM Elijah Newren <newren@xxxxxxxxx> wrote: > > On Wed, Nov 11, 2020 at 7:26 AM Derrick Stolee <stolee@xxxxxxxxx> wrote: > > > > On 11/2/2020 3:43 PM, Elijah Newren wrote: > > > +static void setup_path_info(struct merge_options *opt, > > > + struct string_list_item *result, > > > + const char *current_dir_name, > > > + int current_dir_name_len, > > > + char *fullpath, /* we'll take over ownership */ > > > + struct name_entry *names, > > > + struct name_entry *merged_version, > > > + unsigned is_null, /* boolean */ > > > + unsigned df_conflict, /* boolean */ > > > + unsigned filemask, > > > + unsigned dirmask, > > > + int resolved /* boolean */) > > > +{ > > > + struct conflict_info *path_info; > > > > In addition to my concerns below about 'conflict_info' versus > > 'merged_info', I was doubly confused that 'result' in the parameter > > list is given a variable named 'pi' for "path info" and result->util > > eventually is equal to this path_info. What if we renamed 'result' > > to 'pi' for "path info" here, then operated on 'pi->util' in this > > method? > > result->util (or pi->util if you rename) is void *, making it hard to > operate on; you'd have to typecast at every usage. Since it is used a > *lot*, it makes sense to have a typed pointer, and then just set > result->util to a copy of that value at the end. That is what > path_info is for. > > > > > > + path_info = xcalloc(1, resolved ? sizeof(struct merged_info) : > > > + sizeof(struct conflict_info)); > > > > Hm. I'm happy to have a `struct merged_info *` pointing to a > > `struct conflict_info`, but the opposite seems very dangerous. > > Yeah, this is perhaps the scariest bit, and if it were a side data > structure rather than the fundamental main one that was central to the > algorithm, then safety would trump performance concerns. But since it > is the main data structure and likely the biggest (once you count the > various copies for each relevant path), then it might be worth the > extra care needed to shave off the extra memory. Maybe we can still > tweak things to get some safety back without killing performance so > let me consider each of your suggestions/questions. > > If I define it as a merged_info*, the compiler will only let me modify > fields within the merged_info portion of the struct. Should I > typecast every line that touches the bits in the resolved==0 path > where I need to set fields within the conflict_info portion? > Alternatively, would a code flow like the following make you happier? > > struct conflict_info *ci = NULL; > struct merge_info *mi = xcalloc(...); > result->util = mi; > /* Operate on mi */ > ... > if (resolved) > return; > ci = mi; > /* Operate on ci */ > ... > > In either case, the returned item has potentially different sizes, so > the caller will still have to take care so I'm not sure how much extra > this structure within setup_path_info() buys us. > > > Perhaps we should always use sizeof(struct conflict_info)? > > We could do that; it'd certainly waste memory as I expect many entries > to be unmodified (on one or both sides of history). But I'd way > rather go this route than splitting or re-arranging this data > structure. > > > We can use path_info->merged.clean to detect whether the rest of > > the data is worth looking at. (Or, in your case, whether or not > > it is allocated.) > > ci->merged.clean is used to determine whether to look at the rest of > the data, yes -- and that's an enforced assumption throughout the code > (as alluded to by the comment in the merge_options_internal data > structure that "paths" maps pathanemes to merge_info and conflict_info > types). However, that is not quite the same as using the clean bit to > determine if more data is allocated; something can be allocated as a > conflict_info rather than a merged_info due to both sides making > modifying the same path, but then a threeway content merge comes back > clean and ci->merged.clean is updated from 0 to 1. The extra data > remains allocated, but nothing in the algorithm ever needs to use > anything outside the merged bits for that path again. (Actually, let > me state that more forcefully: nothing is *allowed* to look outside > the merged bits for that path once the clean bit is updated to 1). > > > I imagine that in a large repo we will need many of these structs, > > but very few of them will actually need to be conflicts, so using > > 'struct conflict_info' always will lead to memory bloat. But in > > that case, would we not be better off with an array instead of a > > scattering of data across the heap? > > Not sure what you're trying to solve here. Putting them in an array > would mean copying every single one of them every time the array is > resized. It would also make insertion or deletion very expensive. > And it'd prevent O(1) lookup. It'd be a horrible data structure all > around. Maybe you're assuming you know exactly how many entries you > need and what they are before the merge algorithm starts? I don't. > In fact, I can't even give a good magnitude approximation of how many > it'll be before a merge starts. (Even if you assume it's a case where > you have an index loaded and that index is related to the merge being > done, the number can be and often is much smaller than the number of > entries in the index. And just to cover the extremes, in unusual > cases the number might be much larger than the number of index entries > if the merge base and side being merged in has far more paths). > > This was the whole point of the strmap API[1] I recently added -- > provide a hashmap specialized for the case where the key is a string. > That way I get fast lookup, and relatively fast resize as the hash > only contains pointers to the values, not a copy of the values. > > Is your concern that allocating many small structs is more expensive > than allocating a huge block of them? If so, yes that matters, but > see the mem_pool related patches of the strmap API[1]. > > [1] https://lore.kernel.org/git/pull.835.v5.git.git.1604622298.gitgitgadget@xxxxxxxxx/ I just re-read what I wrote, here and below...and I need to apologize. I tend to write, edit, revise, and repeat while composing emails and the end result of my emails doesn't tend to reflect the path to get there; I looped through that cycle more times than most on this email. But, even worse, I added in a sentence or two that just shouldn't be included regardless. I think in particular this one sounds extremely aggressive and dismissive which was not at all my intent. I find your reviews to be very helpful, and I don't want to discourage them. Hopefully my comments didn't come across anywhere near as strongly as they did to me on a second reading, but if they did, I'm sorry. > > Perhaps 'struct conflict_info' shouldn't contain a 'struct merged_info' > > and instead be just the "extra" data. Then we could have a contiguous > > array of 'struct merged_info' values for most of the paths, but heap > > pointers for 'struct conflict_info' as necessary. > > > > It's also true that I haven't fully formed a mental model for how these > > are used in your algorithm, so I'll keep reading. > > I don't understand how contiguous arrays are practical or desirable > (I'm close to saying they're not possible, but one could employ some > extremes to get them, as mentioned above). > > I could possibly have two strmaps; one mapping paths to a merge_info, > and another (with fewer entries) mapping paths to a conflict_info. > Seems like a royal pain, and would make for some pretty ugly code (I > have other places that had to use two strmaps and I've hated it every > time -- but those were cases of strmaps that were used much, much less > than the "paths" one). Might also slightly hurt perf > > > > + path_info->merged.directory_name = current_dir_name; > > > + path_info->merged.basename_offset = current_dir_name_len; > > > + path_info->merged.clean = !!resolved; > > > + if (resolved) { > > > + path_info->merged.result.mode = merged_version->mode; > > > + oidcpy(&path_info->merged.result.oid, &merged_version->oid); > > > + path_info->merged.is_null = !!is_null; > > > + } else { > > > + int i; > > > + > > > + for (i = 0; i < 3; i++) { > > > + path_info->pathnames[i] = fullpath; > > > + path_info->stages[i].mode = names[i].mode; > > > + oidcpy(&path_info->stages[i].oid, &names[i].oid); > > > + } > > > + path_info->filemask = filemask; > > > + path_info->dirmask = dirmask; > > > + path_info->df_conflict = !!df_conflict; > > > + } > > > + strmap_put(&opt->priv->paths, fullpath, path_info); > > > + result->string = fullpath; > > > + result->util = path_info; > > > > This is set in all cases, so should we use it everywhere? Naturally, > > there might be a cost to the extra pointer indirection, so maybe we > > create a 'struct conflict_info *util' to operate on during this > > method, but set 'result->util = util' right after allocating so we > > know how it should behave? > > result->util is void*, so it's not just an extra pointer indirection, > it's also the need to cast it to the appropriate type every time you > want to use it. It's easier to have that done via another copy of the > pointer with the correct type, which is the reason for path_info. So, > essentially, I did use util everywhere, it's just that I spelled it as > "path_info". If I had named "path_info" "util" as you suggest, > wouldn't everyone be annoyed that I used a lame name that didn't name > the variable's purpose? > > Perhaps I should just add a comment saying that path_util is a typed > alias/copy of result->util when I define it? > > > > @@ -91,10 +136,12 @@ static int collect_merge_info_callback(int n, > > > */ > > > struct merge_options *opt = info->data; > > > struct merge_options_internal *opti = opt->priv; > > > - struct conflict_info *ci; > > > + struct string_list_item pi; /* Path Info */ > > > + struct conflict_info *ci; /* pi.util when there's a conflict */ > > Perhaps here I should mention that ci is just a typed copy of pi.util > (since pi.util is a void*). > > > ... > > > > > + setup_path_info(opt, &pi, dirname, info->pathlen, fullpath, > > > + names, NULL, 0, df_conflict, filemask, dirmask, 0); > > > + ci = pi.util; > > > > Here is the use of 'pi' that I was talking about earlier. > > ...although, to be fair, I don't actually have all that many uses of > ci (at least not anymore) in this function. So maybe typecasting > pi.util each of the three-or-so times it is used isn't so bad?