Re: [PATCH v2 09/20] merge-ort: record stage and auxiliary info for every path

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On 11/2/2020 3:43 PM, Elijah Newren wrote:
> +static void setup_path_info(struct merge_options *opt,
> +			    struct string_list_item *result,
> +			    const char *current_dir_name,
> +			    int current_dir_name_len,
> +			    char *fullpath, /* we'll take over ownership */
> +			    struct name_entry *names,
> +			    struct name_entry *merged_version,
> +			    unsigned is_null,     /* boolean */
> +			    unsigned df_conflict, /* boolean */
> +			    unsigned filemask,
> +			    unsigned dirmask,
> +			    int resolved          /* boolean */)
> +{
> +	struct conflict_info *path_info;

In addition to my concerns below about 'conflict_info' versus
'merged_info', I was doubly confused that 'result' in the parameter
list is given a variable named 'pi' for "path info" and result->util
eventually is equal to this path_info. What if we renamed 'result'
to 'pi' for "path info" here, then operated on 'pi->util' in this
method?

> +	path_info = xcalloc(1, resolved ? sizeof(struct merged_info) :
> +					  sizeof(struct conflict_info));

Hm. I'm happy to have a `struct merged_info *` pointing to a
`struct conflict_info`, but the opposite seems very dangerous.
Perhaps we should always use sizeof(struct conflict_info)?

We can use path_info->merged.clean to detect whether the rest of
the data is worth looking at. (Or, in your case, whether or not
it is allocated.)

I imagine that in a large repo we will need many of these structs,
but very few of them will actually need to be conflicts, so using
'struct conflict_info' always will lead to memory bloat. But in
that case, would we not be better off with an array instead of a
scattering of data across the heap?

Perhaps 'struct conflict_info' shouldn't contain a 'struct merged_info'
and instead be just the "extra" data. Then we could have a contiguous
array of 'struct merged_info' values for most of the paths, but heap
pointers for 'struct conflict_info' as necessary.

It's also true that I haven't fully formed a mental model for how these
are used in your algorithm, so I'll keep reading.

> +	path_info->merged.directory_name = current_dir_name;
> +	path_info->merged.basename_offset = current_dir_name_len;
> +	path_info->merged.clean = !!resolved;
> +	if (resolved) {
> +		path_info->merged.result.mode = merged_version->mode;
> +		oidcpy(&path_info->merged.result.oid, &merged_version->oid);
> +		path_info->merged.is_null = !!is_null;
> +	} else {
> +		int i;
> +
> +		for (i = 0; i < 3; i++) {
> +			path_info->pathnames[i] = fullpath;
> +			path_info->stages[i].mode = names[i].mode;
> +			oidcpy(&path_info->stages[i].oid, &names[i].oid);
> +		}
> +		path_info->filemask = filemask;
> +		path_info->dirmask = dirmask;
> +		path_info->df_conflict = !!df_conflict;
> +	}
> +	strmap_put(&opt->priv->paths, fullpath, path_info);
> +	result->string = fullpath;
> +	result->util = path_info;

This is set in all cases, so should we use it everywhere? Naturally,
there might be a cost to the extra pointer indirection, so maybe we
create a 'struct conflict_info *util' to operate on during this
method, but set 'result->util = util' right after allocating so we
know how it should behave?

> @@ -91,10 +136,12 @@ static int collect_merge_info_callback(int n,
>  	 */
>  	struct merge_options *opt = info->data;
>  	struct merge_options_internal *opti = opt->priv;
> -	struct conflict_info *ci;
> +	struct string_list_item pi;  /* Path Info */
> +	struct conflict_info *ci; /* pi.util when there's a conflict */

...

> +	setup_path_info(opt, &pi, dirname, info->pathlen, fullpath,
> +			names, NULL, 0, df_conflict, filemask, dirmask, 0);
> +	ci = pi.util;

Here is the use of 'pi' that I was talking about earlier.

Thanks,
-Stolee



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