Am 10.06.2018 um 12:56 schrieb René Scharfe: > Am 10.11.2017 um 20:05 schrieb Elijah Newren: >> +static struct dir_rename_entry *check_dir_renamed(const char *path, >> + struct hashmap *dir_renames) { >> + char temp[PATH_MAX]; >> + char *end; >> + struct dir_rename_entry *entry; >> + >> + strcpy(temp, path); >> + while ((end = strrchr(temp, '/'))) { >> + *end = '\0'; >> + entry = dir_rename_find_entry(dir_renames, temp); >> + if (entry) >> + return entry; >> + } >> + return NULL; >> +} > > The value of PATH_MAX is platform-dependent, so it's easy to exceed when > doing cross-platform development. It's also not a hard limit on most > operating systems, not even on Windows. Further reading: > > https://insanecoding.blogspot.com/2007/11/pathmax-simply-isnt.html > > So using a fixed buffer is not a good idea, and writing to it without > checking is dangerous. Here's a fix: Argh, I meant to reply to v10 of that patch, i.e. this: https://public-inbox.org/git/20180419175823.7946-21-newren@xxxxxxxxx/ The cited code wasn't changed and is in current master, though, so both that part and my patch are still relevant. René