Am 10.11.2017 um 20:05 schrieb Elijah Newren: > +static struct dir_rename_entry *check_dir_renamed(const char *path, > + struct hashmap *dir_renames) { > + char temp[PATH_MAX]; > + char *end; > + struct dir_rename_entry *entry; > + > + strcpy(temp, path); > + while ((end = strrchr(temp, '/'))) { > + *end = '\0'; > + entry = dir_rename_find_entry(dir_renames, temp); > + if (entry) > + return entry; > + } > + return NULL; > +} The value of PATH_MAX is platform-dependent, so it's easy to exceed when doing cross-platform development. It's also not a hard limit on most operating systems, not even on Windows. Further reading: https://insanecoding.blogspot.com/2007/11/pathmax-simply-isnt.html So using a fixed buffer is not a good idea, and writing to it without checking is dangerous. Here's a fix: -- >8 -- Subject: [PATCH] merge-recursive: use xstrdup() instead of fixed buffer Paths can be longer than PATH_MAX. Avoid a buffer overrun in check_dir_renamed() by using xstrdup() to make a private copy safely. Signed-off-by: Rene Scharfe <l.s.r@xxxxxx> --- merge-recursive.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/merge-recursive.c b/merge-recursive.c index ac27abbd4c..db708176c5 100644 --- a/merge-recursive.c +++ b/merge-recursive.c @@ -2211,18 +2211,18 @@ static struct hashmap *get_directory_renames(struct diff_queue_struct *pairs, static struct dir_rename_entry *check_dir_renamed(const char *path, struct hashmap *dir_renames) { - char temp[PATH_MAX]; + char *temp = xstrdup(path); char *end; - struct dir_rename_entry *entry; + struct dir_rename_entry *entry = NULL;; - strcpy(temp, path); while ((end = strrchr(temp, '/'))) { *end = '\0'; entry = dir_rename_find_entry(dir_renames, temp); if (entry) - return entry; + break; } - return NULL; + free(temp); + return entry; } static void compute_collisions(struct hashmap *collisions, -- 2.17.1