Kong Lucien <Lucien.Kong@xxxxxxxxxxxxxxx> writes: Kong Lucien <Lucien.Kong@xxxxxxxxxxxxxxx> writes: > This patch provides more information about your current state after a git status command (in the cases of conflicts, before and after they are resolved, a rebase or a bisect process). > This would help users to know what they are currently doing, in a more accurate way. Please fix these overlong lines. The description is unclear what problem it tries to solve and how, and invites many questions. Does it add more lines at the top? At the bottom? How verbosely? By pushing down existing information by adding extra lines somewhere, the existing output lines may be made harder to read, but how badly? How does this affect "status -s/status --porcelain" output? What does the new code do to figure out the "current state"? By heuristics? How often does the heuristics get it wrong and in what circumstances? > diff --git a/wt-status.c b/wt-status.c > index dd6d8c4..9839280 100644 > --- a/wt-status.c > +++ b/wt-status.c > @@ -15,6 +15,7 @@ > > static char default_wt_status_colors[][COLOR_MAXLEN] = { > GIT_COLOR_NORMAL, /* WT_STATUS_HEADER */ > + GIT_COLOR_NORMAL, /* WT_STATUS_IN_PROGRESS */ > GIT_COLOR_GREEN, /* WT_STATUS_UPDATED */ > GIT_COLOR_RED, /* WT_STATUS_CHANGED */ > GIT_COLOR_RED, /* WT_STATUS_UNTRACKED */ Why add new stuff in the middle, not at the end? > @@ -728,6 +729,92 @@ static void wt_status_print_tracking(struct wt_status *s) > color_fprintf_ln(s->fp, color(WT_STATUS_HEADER, s), "#"); > } > > +static void wt_status_print_in_progress(struct wt_status *s) > +{ > + int i; > + const char *c = color(WT_STATUS_IN_PROGRESS, s); > + const char *git_dir = getenv(GIT_DIR_ENVIRONMENT); > + const char* path; > + int unmerged_state = 0; > + int rebase_state = 0; > + int rebase_interactive_state = 0; > + int am_state = 0; > + int bisect_state = 0; These are not independent (you cannot be in bisect and am at the same time). Why five independent variables? > + int conflict = 0; How is this different from "unmerged"? > + for (i = 0; i < s->change.nr; i++) { > + struct wt_status_change_data *d; > + struct string_list_item *it; > + it = &(s->change.items[i]); > + d = it->util; > + if (d->stagemask) { > + conflict = 1; > + continue; > + } > + } That "continue" looks like a no-op. Mental note: conflict seems to remember if there was any path that was unmerged. > + path = mkpath("%s/MERGE_HEAD", git_dir); > + if (!access(path, R_OK)) > + unmerged_state = 1; Ahh, so "unmerged" is "conflicted during merge" (as opposed to rebase_state is "conflicted during rebase")? Doesn't the naming sound odd? If it were "merge_state", it might have made a bit more sense (but again, these are not independent conditions, so multiple variables do not make sense). > + path = mkpath("%s/rebase-apply", git_dir); > + if (!access(path, R_OK)) { > + path = mkpath("%s/rebase-apply/applying", git_dir); > + if (!access(path, R_OK)) > + am_state = 1; > + else > + rebase_state = 1; > + } > + else { > + path = mkpath("%s/rebase-merge", git_dir); > + if (!access(path, R_OK)) { > + path = mkpath("%s/rebase-merge/interactive", git_dir); > + if (!access(path, R_OK)) > + rebase_interactive_state = 1; > + else > + rebase_state = 1; > + } > + } The above if/else makes it clear that if you are in "am" you can never be in "rebase -i", but doesn't it strike you odd that the check for MERGE_HEAD is not cascaded the same way? I.e. if you know you are in "merge", you cannot be "am" nor "rebase", but you check the latter anyway even after you know you are in "merge". > + path = mkpath("%s/BISECT_LOG", git_dir); > + if (!access(path, R_OK)) > + bisect_state = 1; Likewise. > + if(bisect_state) { s/if/if /; > + status_printf_ln(s, c, _("You are currently bisecting.")); > + status_printf_ln(s, c, _("To get back to the original branch run \"git bisect reset\"")); > + wt_status_print_trailer(s); > + } > + > + if(unmerged_state) { Likewise. > + if (conflict) > + status_printf_ln(s, c, _("You have unmerged paths: fix conflicts and then commit the result.")); > + else > + status_printf_ln(s, c, _("You are still merging, run \"git commit\" to conclude merge.")); > + wt_status_print_trailer(s); > + } It is annoying that the above does things in random order, i.e. if (are we in X) set state to X if (are we in Y) set state to Y else if (are we in Z) set state to Z if (are we in W) set state to W if (Z) say things about Z if (X) say things about X if (Y) say things about Y Such a code structure invites bugs and missed cases (e.g. you do not seem to say anything after you detect that you are in "am"). > + if(rebase_state || rebase_interactive_state) { > + if (conflict) { > + status_printf_ln(s, c, _("You are currently rebasing: fix conflicts and then run \"git rebase -- continue\".")); > + status_printf_ln(s, c, _("If you would prefer to skip this patch, instead run \"git rebase --skip\".")); > + status_printf_ln(s, c, _("To check out the original branch and stop rebasing run \"git rebase --abort\".")); > + } > + else { if (...) { ... } else { ... } > + if (rebase_state) Why extra level of nesting? > + status_printf_ln(s, c, _("You are currently rebasing: all conflicts fixed; run \"git rebase --continue\".")); > + else { > + status_printf_ln(s, c, _("You are currently editing in a rebase progress.")); > + status_printf_ln(s, c, _("You can amend the commit with")); > + status_printf_ln(s, c, _(" git commit --amend")); > + status_printf_ln(s, c, _("Once you are satisfied with your changes, run")); > + status_printf_ln(s, c, _(" git rebase --continue")); > + } I am not sure if this level of verbosity is a good thing, given that you are adding this near the very beginning of the output. When you have many conflicted or modified paths, these advice messages will scroll off the top. Oh, another thing. Perhaps these (both detection logic and output) should be protected with a new advise.* configuration variable, no? -- To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html