Re: vcs for hefty video and graphics files

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Jonathan Nieder <jrnieder@xxxxxxxxx> writes:
> Philippe Lhoste wrote:
> 
> > Some game makers keep track of their (large) binary files, along
> > with the rest of the project (source code). Rarely in isolation.
> > Perforce and PlasticSCM both boast superior support of these files,
> > I won't comment on these allegations (over other VCS), just having
> > no experience here.
> 
> One small thing to add: for this use case, you might like git-annex[1].
> 
> It is a shame no single mailing list to follow up to was mentioned.
> Hopefully the reply will get to Harry, anyway.
> 
> Regards,
> Jonathan
> 
> [1] http://git-annex.branchable.com/

Jonathan, could you add git-annex to "Interfaces, frontends, and tools"
page on git wiki:
  https://git.wiki.kernel.org/index.php/InterfacesFrontendsAndTools

Does git-annex use git-replace?

-- 
Jakub Narebski
Poland
ShadeHawk on #git
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