On 30/04/2021 21:08, Liam R E Quin wrote:
On Fri, 2021-04-30 at 14:31 -0400, Liam R E Quin wrote:
On Fri, 2021-04-30 at 17:18 +0200, Ofnuts via gimp-developer-list
wrote:
GIMP requires the GEGL operation "gegl:introspect".
I seem to remember this requiers "dot" (from GraphViz) be in your path.
In case it helps, for compiling babl gegl & gimp i use,
export PREFIX=$HOME/opt
export LD_LIBRARY_PATH=${PREFIX}/lib
export PKG_CONFIG_PATH=${PREFIX}/lib/pkgconfig/
export PATH=$PREFIX/bin:$PATH
export XDG_DATA_DIRS="$PREFIX/share:$XDG_DATA_DIRS"
export GI_TYPELIB_PATH="${PREFIX}/lib/girepository-
1.0:${PREFIX}/lib/${arch}/girepository-1.0:$GI_TYPELIB_PATH"
# enable sqrt() in TinyScheme:
export USE_MATH=1
# https://wiki.gimp.org/wiki/Hacking:Building
and then in each of babl, gegl, gimp in turn,
git pull
rm -rf obj-x86_64/; SRC_DIR=$(pwd); BUILD_DIR=${SRC_DIR}/obj-$(arch);
mkdir -p $BUILD_DIR && cd $BUILD_DIR && meson -Dprefix=$PREFIX -
Dworkshop=true -Dcairo=enabled -Dumfpack=enabled -Dopenexr=enabled
$SRC_DIR && ninja && ninja install
This assumes you have graphviz, and that you have libmypaint 1.
installed in the same $PREFIX
I have about the same, and it used to work (I did successful builds last
summer).
I didn't see any build complaining about a missing graphviz despite it
not being installed on my system.
So, I installed it, rebuild GEGL and lo and behold, it works. So thanks,
and don't hesitate to claim your beer if you come near Paris.
Now, grep'ing my build tree, I see graphviz mentioned in the Pango
files... I'll try a full rebuild tomorrow.
Thanks again
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