To add to my question thread myself; I can load the file into Paint, but if I try to save it, Paint says '24 bit' only (has no 32 bit option) and if I save that, it's the same size. If I save from Gimp to 24 bit it's 15K. If I save from Gimp to 32 bit it's 20K. so whan I save in Paint, and it says '24 bit' it saves to 20 K file. On Sun, Aug 3, 2014 at 1:58 PM, Todd Marshall <tamnt54@xxxxxxxxx> wrote: > I know this is an old topic but I am having trouble, producing 24 bit .bmp > files is good. If I add alpha layer and save (export) to .bmp, it's not > good. (to save 32 bit pixel image) Windows API simply will not load the > file. I've tried changing 'save colorspace information' and this does not > work. > Any fix? I guess I have to try a different program. Don't need any > special functionality, just a 32 bit file that the windows api can load. > (the LoadImage() api function in win32) > Thanks! > _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list