On Sun, Jul 21, 2013 at 7:19 PM, Marek Dvoroznak <dvoromar@xxxxxxxxx> wrote: > I have a static library which can do n-point deformation - it has > functions which create mesh, allow to add points on mesh, perform the > deformation algorithm etc. The library is bundled with GEGL (in my > branch - inside libs/npd). I also have a GEGL operation which use that > library and implements necessary graphics functions. > A slightly different approach would fit better with the GEGL architecture, make the mesh object a valid property type with paramspec and all and add it among the others in gegl/property-types/. and use it as part of the input/configuration of an op that contains the actual deformation logic. Though I believe adding a mesh manipulation API,. and finding an API that would be useful also for other ops would be a challenge,. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list