Hi all,
a parallel-universe question: if I were to make a gimp-like
application (just somewhat simpler and more limited) with a different UI
and toolkit (say, QML), are there some parts of the GIMP codebase that
would be useful to me, or would I be better forget about it and start
with just using GEGL?
I see that the GIMP codebase consists of many different libs, but I
don't have a clear picture of what they do and how much they depend on Gtk.
Ideally, I'd like to be able to re-use the gimp plugins, or at least
make porting quite easy.
(Not that I really plan to work on this anytime soon, but if I'll ever
be very bored, I might consider doing this as well :-) )
Ciao,
Alberto
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