Re: Cross-application work-flows and document file formats

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Alexandre Prokoudine <alexandre.prokoudine <at> gmail.com> writes:


> It's a goddamn graph compositing engine. (Sorry, I'm still under
> impression from the Oatmeal's Tesla comic).
> 
> You can take a buffer, pass it thorugh a colorspace converter
> (rgb2lab), pick a channel and plug it into a specific input of a GEGL
> operation, then plug the output into another colorspace converter
> (lab2rgb).
> 
> And you expect PSD to store the GEGL graph tree? Really?

I knew what GEGL is, but I thought that was just the engine and that you'd put 
some sort of layer-based facade on it so people could, like, actually use it.
But it's your project, do what you feel right. Personally I hate node based
compositing, but perhaps you have a target audience for it, somewhere among
the 3d shader specialists.

_______________________________________________
gimp-developer-list mailing list
gimp-developer-list@xxxxxxxxx
http://mail.gnome.org/mailman/listinfo/gimp-developer-list


[Index of Archives]     [Video For Linux]     [Photo]     [Yosemite News]     [gtk]     [GIMP for Windows]     [KDE]     [GEGL]     [Gimp's Home]     [Gimp on GUI]     [Gimp on Windows]     [Steve's Art]

  Powered by Linux