On Sat, Apr 2, 2011 at 3:24 AM, Jim Michaels <jmichae3@xxxxxxxxx> wrote: > help me to understand. GIMP plugin authors will now be required to write > their plugins in GEGL? GIMP has for a long time (decade) been moving towards using GEGL for it's imaging core. GEGL plugins do support higher bit depths like 16bit and 32bit floating point/high dynamic range. As of GIMP 2.6 you can already use GEGL operations in place of GIMP plug-ins with the GEGL tool, but GIMP has not yet migrated its storage of actual raster layer data to GEGL. There might in the future be a GEGL operation that permits running legacy GIMP plug-ins in a an "emulator" such emulated execution will however be rather destructive to higher bitdepth images as well as for strictly color managed workflows where the 8bit limitations will be leading to data/precision loss. > as of what version of GIMP, if anyone knows? Hard to tell, but the actually useful plug-ins, and in particular the ones shipping with GIMP should be migrated, to gain benefits like on canvas preview, multi-threading and more. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ ; http://ffii.org/ _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer