On Tue, Jan 11, 2011 at 4:19 PM, andy gill <andyggill@xxxxxxxxx> wrote: > Hello, I'm a coder with some spare time, wondering how to spend it. > Are there any jobs that could be usefully picked up by someone who isn't one > of the core developers? One thing that will prove beneficial in the future, is the porting more of the plug-ins GIMP ships with by default to also be available GEGL ops. (thus preparing for the time when GIMP is internally using GeglBuffers and having >8bpc ways of processing is more important. Looking at various files in common/ and other subdirectories of http://git.gnome.org/browse/gegl/tree/operations/ should provide a guide to how such ops can be implemented. Such contributions would be completely self-contained and thus not need any changes to infrastructure. Such ops would at first only be available through the GEGL tool with automatically constructed property UIs. I expect at some point that there will also be seperatly loadable plug-ins providing custom UIs for specific GEGL ops. (This is something I believe might belong in GIMP not GEGL; or perhaps even in a gegl-gtk-ui convenience library). /Øyvind K. -- http://pippin.gimp.org/ _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer