On Mon, Jan 10, 2011 at 05:17:51PM +0000, Øyvind Kolås wrote: > Code documentation is also one of the tasks that are not permitted for > instance in the Google summer of code, perhaps we could come up with a > set of bounties, or find someone motivated and fund them on a task by > task basis or even part time for documenting? > > For a while, almost all the time I spent on GEGL (to the detriment of > progress wrt features and performance) was spent on cleaning it up, > and documenting it, website - references and more; this in case I > decided to completely drop the ball or get consumed by other things, > what I added was far from enough; and being the actual originator of > much of the things in GEGL I am almost a bit "cursed by knowledge" and > thus not the person best suited for it. Getting more documentation > sure will be one of the best ways of making it easier to involve more > people (and I am sorry for any bits of almost existing docs that > aren't fully integrated yet.) > > /pippin I'm not entitled to advance my opionion in this case but I'd like to add that I agree that good documentation and clean(ed up) code are a huge benefit - in many regards. And that, at least, I can truthfully say as a non developer, a good documentation would not only make it more likely that I'd be motivated to participate (for my defense at that point, I currently don't because I'd majorly lack the time), it would even draw me to the code. I like good code. And as for the time argument, if I didn't feel that reading code to get just up par with you would take several man-days (...) on its own, I would more likely get started. And I think many people feel more or less the same (for any OSP) _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer