There is no doubt about XOR drawing. It should be fixed asap so GIMP development can continue more clearly. But, if you merge some complex path and there is no way to unmerge, it is useless to keep collinear lines. This is just optimization from which users can benefit to import more complex shapes. From which path selection can be traced etc. I dont know which are goals of GIMP, this is just my point of view about programming in general. If there is a demand to optimize bottlenecks I will do it. Drawing half of something (at visible area) is pretty good optimization. Mirza. On 13. ruj. 2010., at 11:47, Alexia Death <alexiadeath@xxxxxxxxx> wrote: > 2010/9/13 Mirza <mirza.husadzic@xxxxxxxxx>: >> Then test should be extended to look >> for collinear lines. >> But principle should be the same, which means that collinear lines >> will be >> removed from flattened path. >> Mirza. > > No. Just... no. XOR needs to die. Badly. > > > > -- > --Alexia _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer