Re: GIMP paths - optimization & tricks (getting Blender's 2.53 UV layout as path into GIMP).

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2010/9/13 Mirza <mirza.husadzic@xxxxxxxxx>:
> Then test should be extended to look
> for collinear lines.
> But principle should be the same, which means that collinear lines will be
> removed from flattened path.
> Mirza.

No. Just... no. XOR needs to die. Badly.



-- 
--Alexia
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