Hi there, this is my first contact to GIMP/GTK+ from a developer's point of view. For a research project I need to be able to render UI widgets/palettes of a graphics editor (like GIMP) entirely in 3D space. In other words, I would like to apply 4x4 Matrices (rotation, translation, shearing) onto the widgets' bounding rectangles and then render these transformed rectangles directly in 3D space and texture them with the widgets' content. I have found a very exciting example for Qt (see [1] or [2]) which exactly demonstrates this. However, unfortunately, I could not find an open source Qt-based graphics editor that comes close to the features of GIMP... :-). Now, my question: Does anybody of you have knowledge about whether and how I could do something similar in GTK+/GIMP? A small test example would be great. Of course, I already did a little research and came to the conclusion that maybe a combination of GIMP, cairo and glitz might be an excellent starting point. What do you think? Is it possible to render GIMP/GTK+ widgets entirely in OpenGL, e.g., via FBOs? My environment of choice would be MS VS 2008/Win32, but I could also live with mingw or even Linux (I would definitively prefer the first option, because this is our lab's standard). Cheers, Martin. [1] http://labs.trolltech.com/blogs/2008/06/27/accelerate-your-widgets-with-opengl/ [2] http://labs.trolltech.com/blogs/2008/12/02/widgets-enter-the-third-dimension-wolfenqt/ _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer