Hi, Zitat von "Simon Budig" <simon@xxxxxxxx>: > Oliver Bandel (oliver@xxxxxxxxxxxxxxxxxx) wrote: >> I'm new on the developer list. > > Welcome. > >> I would like to help in pushing into the direction of overcoming the >> 8-Bit limitation. Also interesting would be for me to have more >> knowledge on the plugin-stuff; I had already written some little >> Python-plugins, but to know more about that would be fine.... I also >> think about implementing a foreign language interface for OCaml. > > For the 8-bit limitation the important keyword is GEGL, which is the > project we want to base on for higher bit depths. Pippin is the person > in the know there. [...] Where is the main problem? Is the problem to import GEGL into Gimp, or is GEGL not advanced enough to use it in Gimp at the moment? So: is the work to be done at the Gimp-side or at the GEGL-side? > >> At the moment I'm using Ubuntu and used the "apt-get source gimp" to >> download the sources of the current Gimp on my distribution. I looked >> for the necessary tools, which were not all installed. So then I >> installed them. > > I suspect this is not the current gimp source you're getting there. I know. But with "current" I meant: "the sources that were used to compile the Gimp, which I have installed at the moment as a binary". > For > development you really need to look at the stuff in the git repository. OK. So I first look at git. I have heard of it, but not used it so far. > > Of importance are the three git repositories babl / gegl / gimp, which > need to be built and installed (in your own prefix, not (!) parallel to > the system installed babl/gegl/gimp versions). > For gtk+ and glib > development code the system stuff *might* be too old, we have debian > testing as a rule-of-thumb of the versions we depend on. Yes. Using non-standard locations hopefully will not need too much effort. Is this all easy going with "./configure"? I hope so. Are there scripts, especially for installing all the stuff locally, so that Gimp-development can be done in this way with just a one-liner? > > A lot of other information is available at http://developer.gimp.org/faq.html OK, I will read it. [...] >> It looks like a lot of code... > > It is. But it is IMHO really good code... :) I have looked into some of the code... I looked on-systematically at some places. The first file I picked had a lot of hard coded values inside, doing it without defines, so I was shocked at the first moment... ;-) but the other files I looked into looked quite good. The coding style is close to what I use for my own code, and all in all it looked good, yes. :) > > If you drop by in #gimp on irc.gimp.org (aka gimpnet) ask questions (and > wait patiently, it is not really a real-time-response channel) aha. Some days ago I asked something quite unpatiently, and got no answer during the time I was looged in... So, thank you for clarification. Ciao, Oliver _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer