On 06/29/2009 10:31 AM, Emil Assarsson wrote: > I meant the modes that are used to mix colors with layers and brush > like Normal, Dissolve, Multiply, Divide etc... > Currently, the Color layer mode when using GEGL is supposed to use the Hue and Saturation of the upper layer and the Lightness from the lower layer. Maybe the RGB -> HSL conversion is buggy? We want Color to behave correctly in GIMP 2.8 when using GEGL for the projection, see http://bugzilla.gnome.org/show_bug.cgi?id=325564 . It is great that you want to look at this, and all you have to do is experiment with different algorithms in gimp_operation_point_layer_mode_get_new_color_hsl() in app/gegl/gimpoperationpointlayermode.c. Good luck! Best regards, Martin _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer