Chris Mohler wrote: >>> I would >>> also manually "choke" the white plate - this means making the white >>> areas a point or two smaller than the colored areas, thereby >>> preventing the white from poking out at the edges of the colored >>> areas. >> >> this looks like trapping to me. is there a difference? >> trapping set-up for each plate would be in the projection set-up. > > A "choke" is a trap of negative amount. This is probably just jargon > - I suspect that it should in fact be called a negative trap. > Automatic trapping (and overprinting) has never lived up to my > expectations - I would love to hear from anyone who has used > auto-trapping software with acceptable results though. would you call setting for each plate the amount (in points or micrometers, etc) of choking or trapping to be automatic or manual? >>> Icing on the cake would be a mechanism to >>> combine/subtract plates using the available blending modes. >> >> to generate plates from channels/layers that is needed, but >> generating plates from plates? sounds like a creative kind >> of workflow to me. > > I remember one specific instance: printing two blue colors - one > light, one medium - on very dark blue. We originally placed the light > blue color behind the medium blue color (overprint). The client > changed their mind, and I needed to remove the overprint. Merging > the (inverted) contents of med blue into the contents of lt blue > removed the overprint in one step. I basically masked one plate with > another and applied the mask. and now it looks like a plate set-up change >>> During >>> the process, it is fairly critical to have an ink density/opacity >>> setting for each plate, to simulate (roughly) how the final print is >>> going to look. EG, set the white plate at approx 90%, the colors at >>> approx 70% - and you can see which portions of the colors are >>> falling >>> on the white underlay, and which portions are falling on the black >>> shirt. >> >> hmmm, tricky that one. it is natural for the plate stack to work >> sort-of like the layer stack. eye symbols to switch plates on/off. >> then there is the opacity slider of the layer stack. coverage slider >> for the plates? ay be does the dual purpose of previewing like you >> need and absolute print balancing. > > Indeed - the stack of plates should function more or less like the > layer stack. Yes - I envision a visibility toggle for each layer, and > also an opacity slider. But here's another murky area (as if we > needed more ;) - if I set a plate's opacity to 50%, does 100% black on > that plate print out at 50% or 100%? I would expect 100% - but that's > from past experience, and not very intuitive. Perhaps you are right > that we need both a opacity and coverage control - that makes more > sense to me, but I have never seen it implemented and may well prove > confusing. no it would have to be a slider with results, so it would really scale the whole plate coverage. and similar to layer opacity today you can use it in between to peek though a layer. that should be enough >>> and to be able to add new layers that could >>> later be applied to new or existing plates, but this could be worked >>> around. >> >> add layers where, image side or press projection side? > > My guess is image-side. One possible scenario: OK, all clear there. > 1. Design artwork in GIMP - RGB, 3 colors, 1 color per layer - 3 > layers (or maybe 4 with a bg color) > 2. Create print projection, map layers to plates > 3. Done, hit print/export - OR > 4. Go back to RGB, duplicate two layers, merge them, apply curves, etc > - whatever needs adjustment > 5. Manually apply the contents of the new layer to one or more of the > plates in the projection > 6. Done, print/export > > I guess to summarize: in addition to the initial layer(or color?) -> > plate mapping, it should be possible to re-apply contents of one or > more RGB layer to the plates without re-mapping the entire projection > (if that makes sense). well, if you want some layers to do something special to some plates you will have to map them. this does not mean re-doing your mapping, just updating it a bit. > Things like overprints and trapping can get very complicated, esp if > the colors are not solid and/or you are mixing spot colors. Often > fine-tuning is required. I would love to see automatic trapping > (complicated!), but not without being able to manually tune the > results for instance using the (perpetual) upcoming iWarp tool on the plate would a cool way to do thet, no? --ps founder + principal interaction architect man + machine interface works http://mmiworks.net/blog : on interaction architecture _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer