Re: input from the UI team needed

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And I can see freehand and polygonal selection tools as two different 
tools or modes. The main wish is to be able to handle any existing 
selection as a set of Bezier curves (or polygonals). So one can draw a 
selection as he wishes with any of existing tools, using existing 
modifiers. And if he wants to correct the existing selection in a 
regular way, he switches to the polygonal selection tool and starts 
editing already existing curve. Of course, selection can be done from 
scratch with the polygonal selection tool itself. This approach exists 
in vector graphics editors.


-- 
With respect
Alexander Rabtchevich

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