I think I probably would be able to come pretty close to turning the list that Chris Mohler created into a more-or-less complete 2.6 roadmap, with one exception: I haven't been following the developments concerning gegl. I wonder, then, whether the people involved in developing gegl and applying it to gimp could comment on whether the following is okay: -------------------------------------------------------------------------------------------- GEGL integration - write adapter/proxy functions/objects which enable GEGL graphs to read/write from/to GIMP PixelRegions - remove all color correction code from app/base and use GEGL operators instead - if feasible in the time frame, abstract some common color correction base API out of the above step and implement a simple color correction paint tool - look for more isolated spots that would allow us to get rid of legacy code in favor of GEGL operators. ----------------------------------------------------------------------------------------------- -- Bill
_______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer