Sorry fo my intrusion here guys But the correct behavior ( exporting layout for web ) can be seen on Macromedia / Adobe Fireworks. Let say Firefox 8 ( I dont try yet CS version ). They had a proven model that already got the general acceptance. If some similar model ( to cut in slices - to rename every slice in your way - to choose export format individual for each slice [ this can be a killer feature ] - to hide or show some layers / objects / slices depending on your needs ) - well that will be a major / expected move. peter sikking wrote: > David, > > >> peter sikking wrote: >> >>> We do imagine that a set of website graphics pieces gets _produced_ >>> on a single canvas, and when everything works well together >>> graphically, with a single 'cutting mask' all pieces are cut out >>> and saved in the right web format, in a single action. >>> >> I don't see how this can work in practice. >> >> I often need to hide or isolate layers before exporting the >> selection they >> affect >> > > we were thinking the same, so a cutting mask is not part of a layer... > > >> and many selections are a very small part of an element's area (say 1 >> pixel wide) because they will be tiled by the browser as part of a >> background >> image. >> > > that is what we expect, too... > > >> In other words, some manual work needs to be done with the majority of >> web graphics taken from a concept. >> > > can you tell me what you mean with "manual work needs to be done"? > that can help us with our work. > > >> Comparatively few images are cut out as they are. >> > > I can clarify that in general we do not expect that some mock-up > is taken, and then the bits are cut out, and finished. > > in general we expect that graphics artists set up the canvas and layers > in any way that works for them: sometimes a creating continuous area > and cutting out pieces from there, sometimes laying out pieces just > as a set adjacent to each other. Set up variations of sets of graphics > by duplicating layers, or by switching layers on and off, or by > switching GEGL operations on or off? do whatever you want, we can > handle it. use any combination of hand-made selections and one or > more cutting masks (these contain any number of selections), be our > guest. > > we feel that with this flexibility we cam truly support web graphics > work in a flexible way. > > thanks for your feedback, > > --ps > > principal user interaction architect > man + machine interface works > > http://mmiworks.net/blog : on interaction architecture > > > > _______________________________________________ > Gimp-developer mailing list > Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx > https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer > > _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer