Hi, "William Skaggs" <weskaggs@xxxxxxxxxxxxxxxxxxx> writes: > if (back_pixbuf) > gdk_draw_pixbuf (preview->window, > preview->style->fg_gc[GTK_STATE_NORMAL], > back_pixbuf, 0, 0, > 0, 0, > gdk_pixbuf_get_width (back_pixbuf), > gdk_pixbuf_get_height (back_pixbuf), > GDK_RGB_DITHER_NONE, 0, 0); Any particular reason that you use GDK_RGB_DITHER_NONE here instead of GDK_RGB_DITHER_NORMAL? GdkRGB dithering is rather fast and it yields a much better visual appearance on 16bit displays. Or did I write it this way? Sven