>From: Sven Neumann <sven@xxxxxxxx> > >bashing on the current vectors framework since obviosuly you didn't >even look at it yet. The Path Tool framework was just mentioned to me. Then I quickly re-checked out those papers if somebody would actually want read them now. Only a good intention. But I got flamed. I have not bashed the current vector framework because I have not seen it yet. What I want is written very clearly in the intro sections of those mentioned papers (published at 199?; in constraints/ dir at my site). If you don't even have an idea of what I'm talking about, how ever I could go in to details? The previous poster confused at level of a basic stright line vs. a Bezier curve; missing completely the point in this kludge code vs. constraints code discussion (started in gimp-user). No need to ask me to repeat. I have mailed on constraints in several mails within last months, but nobody informed me that constraints are already implemented in GIMP. I did not find them in a recent CVS code (taken february or march). Sure I will check how the Path Tool stuff could be used in implementing the new tools. It just is not the vectors I want, but the powerful constraints framework. After installing the unirectangle geometry I don't want manipulate it at vector value level. Now unirectangle is simple stuff, but things gets more complicated if I need more complex tools. Some extra power would make things simpler. Read the papers for what I mean. Regards, Juhana