leonardr@xxxxxxxxxxxxx (2003-08-21 at 1016.13 -0400):
At 11:42 PM -0700 8/13/03, Manish Singh wrote:
Supports IEEE floats, but not float16 (a 32-bit float cut in half). R&H added this to filmgimp since they had established this format in their workflow with other tools already.
Why would you only use half of a 32bit float?? That reduces your accuracy/precision and makes you incompatible with the rest of the world doing floating point imaging.
nVidia graphics hardware uses half-float - it's useful where bandwidth is a premium - such as downloading high dynamic range images into graphics hardware at realtime rates - and in a lot of cases, a half precision float is still very useful.
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