mar@xxxxxxxxxxxxx (2002-11-25 at 0259.10 +0100): > I notice that mouse navigation tool, in the lower right corner > of drawing window, could be improved in usability: > before drag the viewing area is better to save the mouse position, > restoring it after viewable area is moved and mouse released. ... > I think it's better that after the use of ccorner view drag tool, > the mouse stay in the used tool, don't you think so? Let me try to understand it: +-------------------------+ <- Image window | | | | | | | | | | | | | | | | | #| <- Navigation system icon +-------------------------+ User clicks in # and moves pointer to * and releases there: +-------------------------+ | | | | | | | | | | | | | +-------+ | | [*] <- Small frame showing current view area | | # | <- Start position, was the icon +--------------------| | | | +-------+ Currently the cursor stays in *, which in the example means a bit out of the image. And what I understand is that you want it to jump back to #. If so, are you sure jumping cursors are nice? Or that people having to raise the hand and reposition the mouse is nice? A 3D app I know does it, and is a serious problem cos your mouse sooner or later ends going out of the pad, but the cursor is not near a monitor edge at all. The cursor is far or near the place the hand "thinks" it is, but not exactly there. If there is a thing to change, it is to let the cursor go out of the preview if the user keeps dragging, thus make screen / mouse relation more tied, not less. GSR