Cool, but I was talking about more overt development. On 14-Nov-2002, Branko Collin wrote: > On 14 Nov 2002, at 5:22, Patrick McFarland wrote: > > > Has any work actually started on GEGL? From what I understand, no, > > none has. Even though GEGL is for gimp 2.0, there is no reason why we > > cant start developing this now. It might take awhile to get a good > > model started. > > As you can see from > <http://cvs.gnome.org/bonsai/cvsblame.cgi?file=gegl/ChangeLog&rev=&roo > t=/cvs/gnome>, the last commit was yesterday. > > > -- > branko collin > collin@xxxxxxxxx -- Patrick "Diablo-D3" McFarland || unknown@xxxxxxxxx "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." --Kristian Wilson, Nintendo, Inc, 1989
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