Re: [Gimp-developer] Hey

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Hey all, I was wondering about the development status of a 16-bit (or more) per
channel rendering pipeline. It seems because of the ammount of layers and
effects Im doing for an image, its degrading the final image quality because
Gimp is only 8-bit per channel. It would be nice if 1.3/2.0 gets it, or even
1.2 if it wouldnt be too hard.


-- 
Patrick "Diablo-D3" McFarland || unknown@xxxxxxxxx
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." --Kristian Wilson, Nintendo, Inc, 1989

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