Just FYI (I have no specific goal with this mail ;): I met some guy from Dreamworks ("Shrek") at the LWE in Frankfurt, and he told me that their whole rendering infrastructure is 8 bit, including intermediate results (so the whole of Shrek was done at 8 bits, with a later dynamic adjustment of the results into the necessary range). He also told me that they want to go to 16bits, for 8 bits is only ok for exclusively-rendered movies, that 8 bit intermediate results do hurt a lot, and that they do use gimp, for some unnamed adjustments and especially creating textures, where gimp works extremely well ;) And finally he told me that the need for 16 bit and floating point is there in many but not most cases, so one _can_ get along without it, at leats for rendered scenes. -- -----==- | ----==-- _ | ---==---(_)__ __ ____ __ Marc Lehmann +-- --==---/ / _ \/ // /\ \/ / pcg@xxxxxxxx |e| -=====/_/_//_/\_,_/ /_/\_\ XX11-RIPE --+ The choice of a GNU generation | |