On Tue, Dec 04, 2001 at 12:24:34AM +0100, Sven Neumann wrote: > > I've applied exactly this scheme to tile_manager_get_tile_num () in > > tile-manager.c and together with replacing the ongoing errorchecking > > throughout the callees was able to save a whooping 480 bytes in object > > size on PPC and got faster code while (IMHO) making the code clearer. > > you also removed a good bunch of debugging code that might still be > needed (Kelly is working on this code) and "unsignified" lots of > integers, which is why I choose to revert the changes in this file in > a whole. I do hope you will post the tile_manager_get_tile_num() > part of your change to the list. Please don't make any changes in any tile-related code without talking to me first. That code is touchy and even small, seemingly innocuous modifications can wreak havoc that may be difficult to detect. I am in the process of ripping that code entirely to shreds, so you're really rather wasting your time fiddling with it. Most of it is already subtantially rewritten; I would probably have committed it over the weekend if it wasn't for my network access problems. I realize I've been incommunicado for a few days (fuck you very much, Excite@Home), but that's no excuse for not talking about changes before committing. Kelly -- I love catnip mice. It's why I chew their heads off. They're good for breakfast.