Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Channel?

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On Friday, 23 Feb 2001, Nick Lamb wrote:

> If we can get back COW during 1.3 this overhead is zero (all new
> channels / layers etc. can be created as COW tiles with the
> apppropriate contents -- huge speedup).
> 
> I believe COW was lost because there were problems making it stable
> with all the spaghetti in 1.1.x, but presumably as we wipe out the
> worst of the spaghetti we should be able to bring it back, no?

I thought 1.2.x shipped with COW still enabled?

Austin


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