>> After a little testing, using my button creator, I did notice that The >> Gimp's memory usage did increase after each execution. I found during >> testing that if I temporarily displayed the new image and then deleted >> it that the Layers & Channels Image list did not retain the image >> created. However, this did not stop the memory grabbing. >I can't answer your main question, but I'd like to comment on the fact the >L&C dialogs image preview shows all images regardless if they have a display >or not. This can be quite useful for debugging sometimes, but I think this >behaviour should be changed. Do you agree?? Default behaviour, OK, always no. I want to know why Gimp eat RAM when testing scripts, and which name I should use to recover that RAM. Go to Script-Fu console and delete by hand the offenders. GSR