Hello again, I am creating a application with GUI for testing custom made gegl modules. Before using a gegl operation I have to initialize gegl by calling gegl_init(). At that moment all modules at GEGL_PATH and subfolders are loaded to the module_db. At first I thought that using gegl_exit() should delete (unref and free) module_db. A bit of testing revealed some unpleasant surprises. Even after gegl_exit() I am still able to access GeglNodes a gegl methods as if no exit was called. Then what is method gegl_exit() good for? Moreover after gegl_exit() (and cleared module_db) I called gegl_init() again to populate module_db with new set of modules. But error occurred: ERROR:gegl-init.c:468:gegl_post_parse_hook: assertion failed: (global_time == 0) I don't know why this error occurred. Seems to me that gegl_init() can be called only once. But that would mean I won't be able to refresh module_db on the fly. Why can't I call gegl_init() after gegl_exit() when gegl has been ended? That leads to the crucial question: Is there any way to reload (or manipulate with) module_db at runtime? Thank you for any answer. Right now I am quite lost. _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer