Building GEGL on win32

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Anyone at all who ever built GEGL on win32? If so, I'd love to know how 
you accomplished it. I am very interested in trying out GEGL, but that's 
a bit hard if I can't compile it... (Well, with a lot of effort I did 
manage to compile it, but now it gives all sorts of errors that lead me 
to believe that it probably didn't compile the right way. As it can't 
find any of its "plugins".)
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