On 08/01/2009 01:36 AM, Eric Daoust wrote: > Currently the defauly abyss color is 0,0,0,0 (RGBA). What would have > to be done to allow users to specify their own abyss color? Since the abyss logic is in GeglBuffer (gegl-buffer-access.c), I would add the abyss color as a property to the GeglBuffer. / Martin _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer