Argh! My explanation (RE: Adam's GSoC deliverables) was terrible (Adam just called me on it). What I meant: Somehow allowing a variable footprint (stencil) in (re)samplers. Right now, the footprint is fixed (from gegl/gegl/buffer/gegl-sampler-cubic.c): GEGL_SAMPLER (self)->context_rect.x = -1; GEGL_SAMPLER (self)->context_rect.y = -1; GEGL_SAMPLER (self)->context_rect.width = 4; GEGL_SAMPLER (self)->context_rect.height = 4; The RHS's are arbitrary, but I don't think they can be changed at run-time on a pixel by pixel basis (or even on a run by run basis?). Hopefully, it makes sense now. We already have some ideas of how to emulate it. Nicolas Robidoux _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer