On Jun 26, 2008, at 9:11 PM, David Gowers wrote: > I believe tiling/wrapping would be more useful than mirroring. Right > now, I know two applications, tiling and texturing, where tiled edge > behaviour would help; Offhand, I cannot think of any way to employ > mirroring abyss behaviour at all. Are there any? Mirroring (or replicating the edge pixels) is the best approximation to what exists beyond the boundary in a photograph of a real object. When convolving an image of a real object, the best results on the boundary are achieved by mirroring the edge. -- Daniel _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer