Re: Public GEGL API Reference

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I think gegl_node_disconnect feels more 'safe' than passing NULL togegl_node_connect_from, because I think connect_from implies that itexpects something, i.e. that passing it NULL would cause a segfault.
If the method was named gegl_node_set_input, then passing NULL wouldfeel more 'safe'. I still think connect_from is a better method namethough, hence I think having a gegl_node_disconnect makes sense.
Well, that's all, maybe because I'm semi familiar with the API already.I think the docs seems to cover the API nicely; more questions willprobably arise when I have time to start using the API more extensively.
- Martin Nordholts




> Work is under way on documenting the GEGL API. The core of the API is> rather small (less than 15 entry points for the core of creating and> processing image compositions, and the rest is syntactic sugar or> state queries).> > Please also look through this API with a critical eye and report thoughts> on the API back to the mailing list.> > Improvements to the text itself are best sent as a patch against gegl/gegl.h.> > A snapshot of the documentation can be found here:> http://gegl.org/api.html> > Later this will contain the api reference for the actual release and> be a part of the GEGL documentation (as it is in SVN now if you run> autogen.sh / make api.html in docs. After a checkout (assuming you've> got ruby installed).> > /Øyvind K.> 
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