I looked at the huge list of operations at http://lists.xcf.berkeley.edu/lists/gegl-developer/2006-August/000553.html and noticed that there doesn't seem to be anything to support vector graphics. Or am I just looking in the wrong place? The web page mentions > We are working on ... flexible tile based systems Is there someplace specific I should look for this? I don't care if it is actually coded or is justa vague dream, but I'd like to see what you have in mind. Actually, I'd prefer the vague dream stage, because I've been working on recursive hierarchical tile systems for landscape generation, with realistic-looking river networks. But displaying this really wants 3-D, which (at least for now) seems to be outside the scope of the project. -- hendrik _______________________________________________ Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer