This is not the same!
1. usually the aObj is a Pointer:
-> &aObj.obj => &(aObj->obj)
2. this DOUBLE indirect access creates definitely a CRASH if
aObj is invalid or freed
3. I use a internal a Pointer typecheck… where I can detect if
"my" pointer is valid or freed… but a "&(aObj->obj)" you
don't survive.
mfg
On 03.02.20 08:37, Stefan Franke wrote:
....
The following solutions are acceptable:
1. "gcc" discover by its own that "base" is a "friend" of "A" and "B".
2. add a "frienddef" keyword like "typedef" using:
typedef struct base * baseP;
typedef struct A * aP;
typedef struct P * bP;
frienddef baseP aP;
frienddef baseP bP;
3. add a #PRAGMA to enable/disable this feature 4. add a "gcc" api to
easy
extend "GCC" without being FORCED
to "hack" the core.
thanks for your help
Simply use
method_base(&aObj.obj, ...)
method_base(&bObj.obj, ...)
cheers
Stefan