Hi,
My name is Graziano Servizi, Associate Professor in Mathematical Physics
at Bologna University, Italy.
I'm using release 4.7.2 of GNU-GCC on a Fedora 17 Linux System.
I would ask you a question about move constructors, namely
WHEN are they called?
I got an example on Internet (attached) and the output they claim to be
obtained (also attached) is NOT reproduced on my system (it is attached
as well).
I also tried some checks of my own and I was unable to call a move
constructor that I wrote in my classes (I presume in a correct way,
since the compiler didn't complain). It seems to me that, anytime the
standard 2011 claims that a move constructor should be called, the
"classical" copy constructor is called instead, unless one explicitly
use a call to the std::move function. Is this correct or wrong?
Answers are kindly requested and welcome.
Graziano Servizi
// found on http://msdn.microsoft.com/en-us/library/dd293665.aspx
// MemoryBlock.h
#include <iostream>
#include <algorithm>
#include <vector>
using namespace std;
class MemoryBlock
{
public:
// Simple constructor that initializes the resource.
explicit MemoryBlock(size_t length)
: _length(length)
, _data(new int[length])
{
cout << "In MemoryBlock(size_t). length = "
<< _length << "." << endl;
}
// Destructor.
~MemoryBlock()
{
cout << "In ~MemoryBlock(). length = "
<< _length << ".";
if (_data != NULL)
{
cout << " Deleting resource.";
// Delete the resource.
delete[] _data;
}
cout << endl;
}
// Copy constructor.
MemoryBlock(const MemoryBlock& other)
: _length(other._length)
, _data(new int[other._length])
{
cout << "In MemoryBlock(const MemoryBlock&). length = "
<< other._length << ". Copying resource." << endl;
copy(other._data, other._data + _length, _data);
}
// Copy assignment operator.
MemoryBlock& operator=(const MemoryBlock& other)
{
cout << "In operator=(const MemoryBlock&). length = "
<< other._length << ". Copying resource." << endl;
if (this != &other)
{
// Free the existing resource.
delete[] _data;
_length = other._length;
_data = new int[_length];
copy(other._data, other._data + _length, _data);
}
return *this;
}
// Retrieves the length of the data resource.
size_t Length() const
{
return _length;
}
// Move constructor.
MemoryBlock(MemoryBlock&& other)
: _data(NULL)
, _length(0)
{
cout << "In MemoryBlock(MemoryBlock&&). length = "
<< other._length << ". Moving resource." << endl;
// Copy the data pointer and its length from the
// source object.
_data = other._data;
_length = other._length;
// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other._data = NULL;
other._length = 0;
}
// Move assignment operator.
MemoryBlock& operator=(MemoryBlock&& other)
{
cout << "In operator=(MemoryBlock&&). length = "
<< other._length << "." << endl;
if (this != &other)
{
// Free the existing resource.
delete[] _data;
// Copy the data pointer and its length from the
// source object.
_data = other._data;
_length = other._length;
// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other._data = NULL;
other._length = 0;
}
return *this;
}
private:
size_t _length; // The length of the resource.
int* _data; // The resource.
};
int main()
{
// Create a vector object and add a few elements to it.
vector<MemoryBlock> v;
v.push_back(MemoryBlock(25));
v.push_back(MemoryBlock(75));
// Insert a new element into the second position of the vector.
v.insert(v.begin() + 1, MemoryBlock(50));
}
In MemoryBlock(size_t). length = 25.
In MemoryBlock(MemoryBlock&&). length = 25. Moving resource.
In ~MemoryBlock(). length = 0.
In MemoryBlock(size_t). length = 75.
In MemoryBlock(MemoryBlock&&). length = 25. Moving resource.
In ~MemoryBlock(). length = 0.
In MemoryBlock(MemoryBlock&&). length = 75. Moving resource.
In ~MemoryBlock(). length = 0.
In MemoryBlock(size_t). length = 50.
In MemoryBlock(MemoryBlock&&). length = 50. Moving resource.
In MemoryBlock(MemoryBlock&&). length = 50. Moving resource.
In operator=(MemoryBlock&&). length = 75.
In operator=(MemoryBlock&&). length = 50.
In ~MemoryBlock(). length = 0.
In ~MemoryBlock(). length = 0.
In ~MemoryBlock(). length = 25. Deleting resource.
In ~MemoryBlock(). length = 50. Deleting resource.
In ~MemoryBlock(). length = 75. Deleting resource.
In MemoryBlock(size_t). length = 25.
In MemoryBlock(MemoryBlock&&). length = 25. Moving resource.
In ~MemoryBlock(). length = 0.
In MemoryBlock(size_t). length = 75.
In MemoryBlock(MemoryBlock&&). length = 75. Moving resource.
In MemoryBlock(const MemoryBlock&). length = 25. Copying resource.
In ~MemoryBlock(). length = 25. Deleting resource.
In ~MemoryBlock(). length = 0.
In MemoryBlock(size_t). length = 50.
In MemoryBlock(MemoryBlock&&). length = 50. Moving resource.
In MemoryBlock(const MemoryBlock&). length = 25. Copying resource.
In MemoryBlock(const MemoryBlock&). length = 75. Copying resource.
In ~MemoryBlock(). length = 25. Deleting resource.
In ~MemoryBlock(). length = 75. Deleting resource.
In ~MemoryBlock(). length = 0.
In ~MemoryBlock(). length = 25. Deleting resource.
In ~MemoryBlock(). length = 50. Deleting resource.
In ~MemoryBlock(). length = 75. Deleting resource.