x86 FPU code, extra fxch instruction

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Hi.

I am wondering if there are not some improvements that could be made in
generation of x86 FPU code. Here is a simple sign function:

float signf4(float x)
{
  return x < 0.0f
    ? -1.0f
    : 1.0f;
}

It generates the following assembler code (GCC 4.7.2, g++ -m32 -O3
-fverbose-asm -save-temps -g3 -ggdb -march=native):

_Z6signf4f:
.LFB84:
	.loc 1 27 0
	.cfi_startproc
.LVL4:
	.loc 1 30 0
	fld1
	fldz
	flds	4(%esp)	# x
	fxch	%st(1)	# ??? Why?
	fucomip	%st(1), %st	#,
	ffreep	%st(0)	#
	fld1
	fchs
	fcmovbe	%st(1), %st	#,,
	fstp	%st(1)	#
	.loc 1 31 0
	ret

I am wondering why is the fxch instruction necessary and why is the code
not instead like this?

_Z6signf4f:
.LFB84:
	.loc 1 27 0
	.cfi_startproc
.LVL4:
	.loc 1 30 0
	fld1
	flds	4(%esp)	# ??? Load the parameter before the zero.
	fldz            # ??? to avoid the fxch instruction.
	fucomip	%st(1), %st	#,
[...]

--
VZ

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