Re: x86 32-bits compiler use on a 64-bits machine ?

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Christophe LYON wrote:
Hi Andrew,

Thanks for your answer.

The documentation only mentions the size of int and pointer types.

The gcc documentation talks only about gcc; you're asking about the
system linker.


I did not mean that.
If I compile a.c with "gcc-x.x.x (32 bits)" on a Pentium 4 machine, and with "gcc-x.x.x (64 bits) -m32" on an Opteron, am I guaranteed that both a.o will have the same contents? Any risk that the file compiled on Opteron contains Opteron-only instructions for instance? Or references only 64 bits variants of some system structures?

If you use -m32 it will be x86_32 code, sections, etc. You should be able to link it with a 32-bit binutils just fine (provided your on the same revision of GCC, e.g. don't mix a 32-bit GCC 3.2 with a 64-bit GCC 4.3).

You won't be guaranteed to get the same object code (byte for byte) unless you have the exact same configuration for GCC and revision.
If I compile a.c with "gcc-x.x.x (32 bits)" on a Pentium 4 machine, and b.c with "gcc-x.x.x (64 bits) -m32" on an Opteron, I need to be able to link a.o and b.o together and that the result is actually meaningful on a Pentium 4.

Linking should be no problem provided they're the same revision. Also helps to build your 64-bit GCC with multi-lib enabled.

Tom

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