On Fri, 2007-11-30 at 22:01 -0600, Tom Browder wrote: > On Nov 30, 2007 7:26 PM, Michael Sullivan <michael@xxxxxxxxxxxxxxxx> wrote: > > I'm having trouble building my project. This is my first project I've > > worked on that uses make, so I'm having a lot of problems with it. > > Here's my Makefile: > ... > > Without even looking in detail at the source I see that the following > line is a compile line and should not have anything but the source > being compiled: > > > battle.o: battle.cpp > > reset; $(CC) $(CFLAGS) -c battle.cpp character.o $(LIBS); rm *~ > > Try changing to: > > battle.o: battle.cpp > reset; $(CC) $(CFLAGS) -c battle.cpp; rm *~ > > and see what happens. > > -Tom > > Tom Browder > Niceville, Florida > USA This is make battle after applying the change you suggested, I deleted *.o just to make sure the object files were cureent: In file included from battle.cpp:4: /usr/local/include/SDL/SDL_gfxPrimitives.h:17:17: error: SDL.h: No such file or directory character.h:8: warning: 'class Character' has virtual functions but non-virtual destructor battle.cpp: In member function 'SDL_Surface* battle::drawString(int, int, char*)': battle.cpp:72: warning: missing initializer for member 'SDL_Color::unused'