Re: Problems using Vector Extensions

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Thomas Unterthiner wrote
http://gcc.gnu.org/ml/gcc-help/2007-09/msg00098.html

> class Vector3D
> {
> private:
> typedef float v4sf __attribute__ (( vector_size(4 * sizeof(float)) ));
> typedef int v4si __attribute__ (( vector_size(4 * sizeof(int)) ));
> union
> {
> v4sf vec;
> float v[4];
> } __attribute__((aligned(16)));
> Vector3D(const v4sf& v);
> 
> } __attribute__ ((aligned (16)));
> 
> 
> As far as I understood it, this should guarantee correct alignment,
> but %eax remains missaligned.
> 
> On a side note, I stumpled upon this message while searching the web:
> http://lists.xiph.org/pipermail/speex-dev/2007-August/006031.html
> 
> Looks like they're having problems similar to mine, even though none
of
> their proposed solutions (using the align-attribute, switching the
> relative positions of the variables within the union{} or using the
> force_align_arg_pointer-attribute) seems to work for me (I'm using a
> custom-build GCC, whereas I assume they are using the "official" GCC
> 4.2.1 from mingw, so my config-flags for GCC are problably different,
> maybe that has something to do with it).
> 
> At this point I'm really a bit lost. Could this be a bug in GCC (or at
> least MinGW)?
> 
> 
> Thomas
> 


Refer PR33774 
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=33774

Does the patch indicated there help? 


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